Transform your Unity development with AI-powered automation and natural language control. Synaptic AI Pro brings 200+ professional tools that let you control Unity Editor entirely through plain English commands.
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Try Synaptic AI Essential
87 carefully selected tools for indie developers. Perfect entry point to AI-assisted Unity development.
This is what you get in one shot. Just told Claude Opus 4.5: 'When touching an enemy, transition to battle scene and build a Dragon Quest-style battle UI and system.' Keep the conversation going for even more advanced systems.
Dragon Quest-style turn-based battle, encounters, scene transitions
Dynamic camera movement, field movement follow camera
Command menu, damage display, battle text
BGM is self-made, characters created with VRoid Studio. Field uses placed assets with terrain adjustments (also controllable via instructions). Continue the conversation flow for even more advanced development.
No complex configuration needed. Just click the 'Complete MCP Setup' button and connections to Claude Desktop, VS Code, and Cursor are automatically configured.
Automatically generates MCP server configuration with optimal port and tool name
Automatically detects and connects to Claude Desktop, VS Code, and Cursor
Instantly confirms successful connection with 'AI Connection Ready'
Only required for Cursor or VS Code users on v1.0.2 and earlier. Claude Desktop supports automatic setup on all versions.
View Manual Setup Guide →

Compatible with Claude Desktop, VS Code, Cursor, and LM Studio. Control Unity with natural language using your favorite AI tool.
After setup, just open your AI app. It connects automatically and 200+ tools become available instantly.
Just say 'Create a red cube and apply physics.'
No code, no menu searching. Build the scene you imagine.

Just ask 'Tell me about the current scene' and instantly get answers about GameObject count, lighting settings, camera configuration.
Complex tasks like 'Create a weather system and optimize performance' complete with a single instruction.
Just say 'Find the enemy character script' and it automatically searches related assets and scripts.
Scene management, GameObject operations, Transform manipulation, Components, Prefabs, Materials, Cinematic cameras, Timeline sequences
HDRP/URP/Built-in, Post-processing, Particles, VFX Graph, Shader Graph, Weather systems, Day/night cycles
3D spatial audio, Mixing and ducking, Adaptive music, Sound pools, Audio visualization, Reverb zones
GOAP, Behavior Trees, State Machines, ML-Agents reinforcement learning, NavMesh, Pathfinding
Animator Controllers, Animation Clips, Blend Trees, Timeline, Layers, Events
Custom input mapping, Touch gestures, Haptic feedback, Multitouch, Drag & drop, Accessibility
Canvas configuration, Responsive layouts, UI animations, Scroll views, Grids, Modals, Notifications, Safe areas
Script creation, Code analysis, Console logs, Performance profiling, Runtime error monitoring, Package management
Build settings, Quality settings, Physics configuration, Asset import optimization, Folder structure, Batch operations
Complete game templates (FPS, RPG, Platformer), Player controllers, Inventory systems, Quick prototyping

From 'Create a cube' to 'Implement complete weather system and AI behavior.'
Efficiently combine multiple tools to complete complex tasks instantly.

→ 'Create a red cube'
→ 'Position camera behind character'
→ 'Set lighting to sunset'
→ 'Create enemy behavior system using GOAP AI'
→ 'Implement weather system and optimize performance'
→ 'Create player inventory system and integrate with UI'

With just natural language instructions, a fully functional Tetris game is complete. Includes 7 tetromino types, scoring system, Bag Randomizer, ghost piece, hold function, and wall kick system.
Ask 'Tell me about this game' for detailed analysis. Say 'Make the camera more dynamic' to optimize Cinemachine settings. Request 'Add new enemy characters' to integrate them into the battle system. Enhance and modify existing projects with natural language.
Adjust VRM avatar expressions, fine-tune movement speed, change jump force, optimize input mapping—all with natural language commands
Say 'Add a forest area' to place NatureStarterKit2 assets, auto-configure fade transitions, and remember positions with SceneMovementData
Simply instruct 'Place 3 enemies with 100 HP and 20 attack power' to add and configure enemy characters in the LetsGoBattle system
Request 'Change to sunset lighting,' 'Add fog effects,' or 'Make character eyes blue'—visual adjustments applied instantly

One-Click Setup for All Platforms
Automatic configuration for desktop AI apps and IDEs. No manual JSON editing required.
Automatically generates config files for all detected tools
Preserves your existing MCP servers and settings
Just restart your AI tool and start using Unity commands
Lifetime license for $79. One-time purchase.
Need help? Email us at sekiguchimiu@gmail.com or join our Discord community.